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 Post subject: Defcon the new game Introversion
PostPosted: Mon 10-02-2006 7:12PM 
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Joined: Sun 07-16-2006 4:19AM
Posts: 221

Source: TJ South
anyone play the demo yet?
it looks interesting
http://www.everybody-dies.com/
It's Global Thermonuclear War, and nobody wins.
But maybe - just maybe - you can lose the least.

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 Post subject: screenshot
PostPosted: Mon 10-02-2006 7:16PM 
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Source: TJ South
http://www.everybody-dies.com/screenshots/screenshot1.jpg

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M-S-M U-M-R M-O-U-S-T
Go ahead, say it to the Mickey Mouse Club Theme.
"Chaos reigns within.
Reflect, repent, and reboot.
Order shall return."
-
see what you can do to help save the internet at http://www.savetheinternet.com/


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 Post subject:
PostPosted: Mon 10-02-2006 8:22PM 
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Joined: Wed 09-10-2003 5:23PM
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Location: 1604 Pine St.

Source: Fidelity
yeah I preordered the game through Steam for only $10. Pretty neat for that low of a price, they really did a good job with the "simple but hard to master" type gameplay.


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PostPosted: Mon 10-02-2006 8:25PM 
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Joined: Sun 08-14-2005 8:36PM
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Location: in a Google Fiberhood. Suck it bitches!

Source: RC I
hadn't heard anything about this.. let me know how it plays.

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 Post subject:
PostPosted: Mon 10-02-2006 8:55PM 
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Source: Fidelity
I downloaded the demo, but haven't tried it yet. Looks like fun, though.


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 Post subject:
PostPosted: Tue 10-03-2006 6:21PM 
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Source: Kappa Sigma
Their other games (Darwinia and Uplink) have been good.

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 Post subject:
PostPosted: Tue 10-03-2006 10:34PM 
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Tried it, very slick presentation. A++ on widescreen autodetection. Unfortunately, I managed to mess up the tutorial such that it wouldn't continue. Also, even on max speed things are a little bit slow, although that was probably by design.

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 Post subject:
PostPosted: Wed 10-04-2006 12:23AM 
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Source: Kappa Sigma
Yeah. I played through the tutorial. Finished it, didn't get stuck although I saw where you could have. Seemed slow, I'm assuming you cannot speed up time in multiplayer? Or everyone has to agree on it? I donno if I could sit there for 3 hours ever so slowly moving my boats around while trying to nuke things. Looks great, good idea, maybe a little slow. But then again, I haven't played it online against real people.

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 Post subject:
PostPosted: Wed 10-04-2006 10:20AM 
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Source: Fidelity
Yeah, I'm going to try it online before I make any final judgements, but I like the premise and inferface (reminds me very much of Dr. Strangelove's "Big Board"), but the game is a little too slow for my tastes. It's neat that you can play it in "real time," but I doubt I have the patience for that.


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 Post subject:
PostPosted: Wed 10-04-2006 11:37AM 
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Joined: Tue 01-22-2002 12:35PM
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Location: Shawnee Mission, KS

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Wouldn't you prefer a good game of chess?


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 Post subject:
PostPosted: Wed 10-04-2006 12:44PM 
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Location: St. Louis

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Or CPMA, chess on crack? :)


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 Post subject:
PostPosted: Wed 10-04-2006 2:43PM 
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Joined: Fri 08-25-2006 3:50PM
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Source: McAnerney Hall
Chess on crack is bughouse, but CPMA and Warsow are close enough :)


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 Post subject: wargames quotes
PostPosted: Wed 10-04-2006 3:19PM 
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Posts: 221

Source: TJ South
zkissane wrote:
Wouldn't you prefer a good game of chess?


Joshua: Shall we play a game?
David Lightman: How about Global Thermonuclear War.
Joshua: Wouldn't you prefer a nice game of chess?
David Lightman: Later. Right now lets play Global Thermonuclear War.
Joshua: Fine.
--------------------------------
David Lightman: Is this a game or is it real?
Joshua: What's the difference?
-------------------------------------
David Lightman: What is the primary goal?
Joshua: You should know, Professor. You programmed me.
David Lightman: C'mon. What is the primary goal?
Joshua: To win the game.
-----------------------------

Stephen Falken: Except, that I never could get Joshua to learn the most important lesson.
David Lightman: What's that?
Stephen Falken: Futility. That there's a time when you should just give up.
Jennifer: What kind of a lesson is that?
Stephen Falken: Did you ever play tic-tac-toe?
Jennifer: Yeah, of course.
Stephen Falken: But you don't anymore.
Jennifer: No.
Stephen Falken: Why?
Jennifer: Because it's a boring game. It's always a tie.
Stephen Falken: Exactly. There's no way to win. The game itself is pointless!
------------------------------------------------
Stephen Falken: General, you are listening to a machine. Do the world a favor and don't act like one.
---------------------------------
After playing out all possible outcomes for Global Thermonuclear War
Joshua: Greetings, Professor Falken.
Stephen Falken: Hello, Joshua.
Joshua: A strange game. The only winning move is not to play. How about a nice game of chess?
----------------------------------------

_________________
M-S-M U-M-R M-O-U-S-T
Go ahead, say it to the Mickey Mouse Club Theme.
"Chaos reigns within.
Reflect, repent, and reboot.
Order shall return."
-
see what you can do to help save the internet at http://www.savetheinternet.com/


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