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PostPosted: Wed 01-25-2006 8:10PM 
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Spanish
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Joined: Wed 08-21-2002 10:10AM
Posts: 1898
Location: A-Frames bitches!

Source: Fidelity
ben laden wrote:
heretic^ wrote:
GAH! I rejoin like a 1/2 hour later, barely play a round, and you all leave :*(
I guess i'm gonna uninstall source or something


I had a previous engagement, as I said. Otherwise I would have stuck around and raped you. ;)

you cant rape the willing, but it's fun to try ;P

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PostPosted: Fri 03-24-2006 12:56PM 
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Corporal

Joined: Fri 10-29-2004 9:29PM
Posts: 7
Location: Rolla

Source: TJ North
heretic^ wrote:
would it help if i'm not the one waiting? it seems people dont want to play with me =\


I don't know... I enjoyed playin' w/ u in the 1.6 server. Finally...good, legit competition. Hard to find these days.


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PostPosted: Tue 09-25-2007 10:32PM 
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Sergeant

Joined: Mon 08-15-2005 11:31PM
Posts: 29
Location: pi kappa alpha

Source: Pi Kappa Alpha
speaking of good, legit competition.....is anyone good at CS here besides a few of us... I know heretic and sage are good, but I really havent seen any UMR folks around the cal-m+ level..


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PostPosted: Wed 09-26-2007 12:02PM 
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Colonel
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Location: Kansas City, KS

Source: MST Wireless
I like to think I was pretty good at the cs_speedball back in the day but I haven't played in ages. Damn you, Linux!

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PostPosted: Wed 09-26-2007 8:46PM 
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Location: A-Frames bitches!

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GenPFault wrote:
I like to think I was pretty good at the cs_speedball back in the day but I haven't played in ages. Damn you, Linux!

actually, I know for a fact wine v. 0.9.44 will run CS 1.6 beautifully, or if you're not into cs anymore, check out http://www.warsow.net (imagine q3 on crack) it runs in *nix & win32 just fine. Both games are supported on the UMR Game Servers

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PostPosted: Thu 09-27-2007 7:17AM 
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Colonel
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Location: Kansas City, KS

Source: MST Wireless
heretic wrote:
GenPFault wrote:
I like to think I was pretty good at the cs_speedball back in the day but I haven't played in ages. Damn you, Linux!

actually, I know for a fact wine v. 0.9.44 will run CS 1.6 beautifully, or if you're not into cs anymore, check out http://www.warsow.net (imagine q3 on crack) it runs in *nix & win32 just fine. Both games are supported on the UMR Game Servers

Warsow still has the wonky Q2 rocket physics where it fires about 10-20ms behind you. I think. Haven't tried it in a while. Maybe they fixed it. Need to see if Urban Terror was/is any good these days.

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It is by caffeine alone I set my mind in motion.
It is by the beans of Java the thoughts acquire speed,
the hands acquire shaking, the shaking becomes a warning.
It is by caffeine alone I set my mind in motion.


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PostPosted: Mon 10-01-2007 5:35PM 
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Colonel
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Joined: Sun 03-02-2003 3:54PM
Posts: 812
Location: St. Louis

Source: MST-WPA Wireless
Warsow changes quite a bit each major release, as they are still in early beta. Give it another shot. IMO not the best DM game at all (Q3 Promode > *), but it's worth playing and it may improve.


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 Post subject: Re: Official UMR Game Servers!
PostPosted: Sat 03-29-2008 10:42PM 
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Captain
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Joined: Tue 09-25-2007 3:41PM
Posts: 143
Location: Off-Campus

Source: RC II
Any idea if we can get a dedicated UT3 server? That'd be quite nice.

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 Post subject: Re: Official UMR Game Servers!
PostPosted: Mon 07-07-2008 9:21PM 
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Captain
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Location: Off-Campus

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I went to check out the servers there were online a week or so ago and there were none. I then continued to my bookmarked page that had a link to the Gaming page on the umr.edu domain (which redirected to the MST domain) and there was a notice saying they took the servers down.

Anyone know why they would have done this? Granted there probably weren't too many people that played on them, but it's ONE server. How much could it cost to maintain, honestly?

As a side note. I would like to see an Unreal Tournament 3 (or at least 2004) dedicated server up, still. Anyone has any ideas, PM me :D

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 Post subject: Re: Official UMR Game Servers!
PostPosted: Wed 09-17-2008 12:18PM 
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Captain

Joined: Wed 08-22-2007 8:30PM
Posts: 107
Location: Off Campus

Source: RC II
i wouldn't mind having some sort of server up again. I would occasionally jump on the CSS when it would say it had people on it only to find nothing. Just lately nobody wants to play on the on campus server with awesome ping and prefers to play off campus servers with extreme lagg and die alot. I bet if they threw up a server with a newer game such as cod4 or tf2 and then actually made and attempt to let people know if say around 5 people got on at once it might actually attract more people if they checked it out. Sadly once a server empties it can be hard to refill it so instead everyone goes to the internet servers again....

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 Post subject: Re: Official UMR Game Servers!
PostPosted: Wed 09-17-2008 5:00PM 
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Good news. ACM is bringing back on campus servers with tournaments to win free pizza. Right now armegatron and Warsow should be running on acmgame.device.mst.edu

We have also talked about looking into getting COD4 or TF2 running as well. Player with the highest score in Warsow between 7-8pm on Saturday wins a free pizza. More details to come.

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 Post subject: Re: Official UMR Game Servers!
PostPosted: Wed 09-17-2008 7:16PM 
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post whore
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Joined: Wed 10-05-2005 7:50PM
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Location: KCMO

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 Post subject: Re: Official UMR Game Servers!
PostPosted: Mon 10-13-2008 6:40PM 
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Lieutenant

Joined: Fri 08-25-2006 3:50PM
Posts: 81

Source: Kelly Hall
[Updated 10 Mar 09]

Current running servers

To find out what's running, email one of the ACM officers. You can find them out at http://acm.mst.edu
I've graduated and am out of Rolla, so I don't know the status of the servers.


Last edited by fxblast on Tue 03-10-2009 7:46PM, edited 1 time in total.

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 Post subject: Re: Official UMR Game Servers!
PostPosted: Wed 02-11-2009 8:46PM 
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Sergeant
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Source: Kappa Alpha
Any current servers up for 2009 for Counterstrike or anything else along those lines?


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 Post subject: Re: Official UMR Game Servers!
PostPosted: Wed 02-11-2009 9:12PM 
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Spanish
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Location: A-Frames bitches!

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I don't know about MST running any CSS servers, but PIXELATED has a dedicated CSS server up and running: doom.pixelated.com:27015
I'm not sure what kind of latency to expect though, looks like all traffic from MST to PIXELATED is routed through morenet to STL then back through embarq.

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